Spectators' perceptions of esports tourism

dc.authorid0000-0002-1161-3721
dc.authorid0000-0003-4601-2173
dc.authorid0000-0002-3419-9914
dc.authorid0000-0001-8353-2640
dc.authorid0000-0002-6377-8587
dc.contributor.authorÖzgürel, Gizem
dc.contributor.authorÇilesiz, Emre
dc.contributor.authorÜnal, Aydın
dc.contributor.authorÇelen, Onur
dc.contributor.authorAydın, Nercü Durmuş
dc.date.accessioned2026-03-25T06:20:17Z
dc.date.issued2025
dc.departmentFakülteler, Burhaniye Uygulamalı Bilimler Fakültesi, Turizm İşletmeciliği Bölümü
dc.descriptionÖzgürel, Gizem (Balikesir Aurhor)
dc.description.abstractThe aim of this studywasto identify how the concept of "eSports tourism", which combines the concepts of "eSports" and "tourism," is conceptualized through metaphors by participants of this form of tourism. To achieve this, a phenomenological research design was preferred as a qualitative research method. A total of 656 individuals (n=656; 594 males and 62 females)who had participated in eSports tourism at least once were reached. Participants from various gaming platforms and communities were asked to complete a semi-structured form containing the expression "eSports tourism is like... because...". The metaphors obtained were coded using MaxQDA 2020 software and categorized into six main themes. The findings reveal that eSports tourism is most commonly associated with the themes of "Technology" (29.3%) and "Entertainment" (26.2%). It was determined that the vast majority of participants were male (90.54%) and that they had typically participated in eSports tourism once (67.37%). The most preferred game types were found to be First Person Shooter (FPS) and Multiplayer Online Battle Arena (MOBA). It was concluded that eSports tourism, while based on technological infrastructure, offers an entertainment-oriented experience, and also carries cultural and social dimensions.
dc.identifier.endpage20
dc.identifier.issn2340-8812
dc.identifier.scopus2-s2.0-105030350457
dc.identifier.scopusqualityQ3
dc.identifier.startpage1
dc.identifier.urihttps://hdl.handle.net/20.500.12462/23546
dc.identifier.volume14
dc.identifier.wosWOS:001628252900006
dc.identifier.wosqualityQ4
dc.indekslendigikaynakWeb of Science
dc.indekslendigikaynakScopus
dc.language.isoen
dc.publisherUniv Murcia
dc.relation.ispartofSport TK
dc.relation.publicationcategoryMakale - Uluslararası Hakemli Dergi - Kurum Öğretim Elemanı
dc.rightsinfo:eu-repo/semantics/openAccess
dc.subjectTourism
dc.subjectSport
dc.subjectESport
dc.titleSpectators' perceptions of esports tourism
dc.typeArticle

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